Saturday, January 29, 2011

Balthiel (stolen from rpg.net)

Balthiel, the Fallen Angel of Blades, Revenge, Enmity, Obsession and Memory

"After all these millenia, I still haven't any freedom, any choice. Others may make foolish talk of free will and 'Spiritus Dei', but I remember every single thing, and I know not one fragment could ever have been any different."

"Furmiel - I'm still sorry it had to happen this way."

Stats

Aspect : 7 Imperial 9 AMPs
Domain : 0 Pawn 5 DMPs
Realm : 7 Imperial 10 RMPs
Spirit : 5 Inferno 5 SMPs

Imperator Properties

Cruel
Principled
Untalented : Guns
Harvest

Virtues

Eidetic Memory (cannot forget, ever)

Gifts and foci

The Blade Furmiel (contains 3 levels of Aspect and 3 AMPs)
The Steel Halo (contains 1 level of Spirit, 2 levels of Realm, Glorious and 6 RMPs)
Imagewalker - Balthiel can enter any picture and move around in it, and teleport to any similar painting with an expenditure of miracle points - the more similar the images, the fewer MPs it costs
Immortal (lesser - can sustain injury or be knocked out, but cannot actually be killed, except by exceptional circumstances)

Wound levels

3 Deadly Wounds, 3 Serious Wounds, 4 Surface Wounds

Code

Code of the Fallen Angels

Appearance

Balthiel's time in Hell has horribly distorted him. His once perfectly-proportioned frame has been stretched out, and his wings are now covered with wonderfully symmetrical areas of rot and corruption. Where once he radiated glory and light, now the Steel Halo protruding from his temples crackles with a sickly grey lightning that leeches the colour from his surroundings. By his side is the weird Blade Furmiel, made of a conglomeration of icily blue crystal and reflective silver shards, and held together by Balthiel's iron will.

Despite all this, he is still a being of purest delight to gaze upon.

History

Balthiel was once the Angel of Contentment and Forgiveness. He resisted the call of Lucifer and the other Fallen, and fought against his falling brethren with great sadness, for not even he could truly forgive or forget their betrayal of the Bright Realm. Despite his best efforts (and his engineering of the pact that allows ten of the Fallen to roam the Ash), he still cannot fully forgive them, even after he joined them.

His own fall only began during the greater Fall, after the force of Angels he fought alongside was nearly defeated, and was only saved by the actions of Furmiel, the Angel of Intervention, Guardians, and the Eleventh Hour. Balthiel, unable to stop himself, gradually fell in love with the mighty warrior. At first, he only tried to emulate his hero's strength of arms, which made him a far more potent warrior himself. Eventually, however, this was not enough, and he begged Furmiel to return his love. Furmiel, though, was one of those charged with the defence of the Bright Realm, and could not deviate from that purpose for an instant.

Driven mad by jealousy of Heaven itself, and unable to find contentment without Furmiel, Balthiel took his blade and attacked Furmiel from behind, as he stood watch at the Eastern Gate of Heaven. His whole attention and being focused on the approaches to Heaven, Furmiel could not defend himself, and was run through by Balthiel. The angel appeared to die, but in fact his spirit entered Balthiel's sword, from where it can commune with him. The sword has been repaired many times by Balthiel's powers, and gone through a variety of forms, but Furmiel's essence abides. It's not certain what would happen if Heaven found out that part of Furmiel still existed within the blade - the Angels would probably want to reclaim it as quickly as possible.

Fleeing the wrath of the other Angels in an epic pursuit along the Ash, Balthiel eventually sought sanctuary in Hell. There, he attempted to truly understand suffering, in an effort to master his own pain. He contained much of his glory and power in a crown of metal and arcing lightning, and grafted it to his temples. Still he could not forget, nor stop himself asking why he had thrown himself into this agony. As he ran over his perfect memories, in ever increasing detail, Balthiel's belief in free will began to erode. It is in this period that he lost touch with his previous Estates - they were taken over by other Angels. He acquired several new ones, but his lack of belief in his own free will utterly cripples his control over them. This is believed to be why he has tended to employ Wild-oriented individuals to watch over the Estate of Memory - he hopes that they will be able to find a way to change or erase his memories and free him from the dreadful sense of predestination that they bring to him.

The Valde Bellum came as a source of mild relief to Balthiel - here at last was a worthy foe, who would either serve for him to take his frustations out on, or would finally negate his pain for good. Travelling up the Ash under the aegis of the same pact that he had helped create so long ago, he came to Earth, where many of his Estates were strong, and so he Enchancelled and began to research into the Excrucians. In an inverted copy of the Black Amarai that sits atop the original (though it is usually hidden within dark, red clouds), he swims through the beautifully painted ceilings, still desperately trying to forget.

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